You know when the sun hits clouds and those cast beautiful shadows on the ground? Now if we use an HDRI for lighting we will never get these shadows but only soft lighting. I was thinking if there was a way to (more or less automatically) create clouds with Phoenix or other methods that are based on the Dome Lights intensity or so so we can get the shadow casting...
Actually I am working on an animation with a timelapse of 585 or so frames and it would probably be a lot of work to hand-create those clouds accordingly to the HDRi... but I would really love to get this last kick of reaslism into my rendering.
Any thoughts?
Actually I am working on an animation with a timelapse of 585 or so frames and it would probably be a lot of work to hand-create those clouds accordingly to the HDRi... but I would really love to get this last kick of reaslism into my rendering.
Any thoughts?
Comment