Hi guys,
right now I'm trying to translate this concept to 3d. I still have to work with the textures, the problem that I need to solve is the background. I do not know how to render that bokeh effect from the background. I have been playing with the DOF parameters of the physical camera but I have not achieved anything.
ORIGINAL CONCEPT:![](filedata/fetch?filedataid=43614)
![Click image for larger version Name: Max Ulichney_Pub Guys.jpg Views: 1 Size: 231.9 KB ID: 996380](filedata/fetch?id=996380&d=1714056625)
ACTUAL RENDER STATE:![Click image for larger version Name: image_43616.png Views: 1 Size: 787.8 KB ID: 996292](filedata/fetch?id=996292&d=1611776539)
I would appreciate any help.
Thank you very much,
Javier
right now I'm trying to translate this concept to 3d. I still have to work with the textures, the problem that I need to solve is the background. I do not know how to render that bokeh effect from the background. I have been playing with the DOF parameters of the physical camera but I have not achieved anything.
ORIGINAL CONCEPT:
ACTUAL RENDER STATE:
I would appreciate any help.
Thank you very much,
Javier