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  • Clouds

    How to create clouds in the sky?

    Thanks!

  • #2
    You can connect noise node to environment node or mix noise and sky node and then to environment node.
    Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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    • #3
      Thanks. That's how it came out. Week realism of clouds.
      Are there other ways yet?


      Click image for larger version  Name:	screen.jpg Views:	2 Size:	170.8 KB ID:	1017561




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      • #4
        You can use fog and fog gizmo nodes to create clouds, based on object geometry. Or use image planes and source image is cloud or full of clouds. And the most versatile ofcourse is to use Background render pass and postpro clouds there, sky images/photos, without rerendering.
        Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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        • #5
          Thanks you for the solution.

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