Hi guys,
I am rendering an animation sequence in which I have two wires that are bezier curves, attached on one ende to a moving geometry that stretches or pulls the wire out. I hit the render button and when it comes to the part where the wire has to appear and get pulled out, the wire is misssing. So I stop the render and tell it to start from the first frame with the wire and tick re-export meshes, so now the wire shows, but stays as it is at that frame, while the following frames that are rendered as part of the sequence the geometry isn't updated or re-exported on a per frame basis. So now I am just rendering manually frame by frame while the wires are in view.
Does anyone happen to know how to get the exporter to update the geo every frame when rendering an animation sequence automatically on a per frame basis so that the changing geometry updates correctly? If even there is one...Thanks in advance for any help.
I am rendering an animation sequence in which I have two wires that are bezier curves, attached on one ende to a moving geometry that stretches or pulls the wire out. I hit the render button and when it comes to the part where the wire has to appear and get pulled out, the wire is misssing. So I stop the render and tell it to start from the first frame with the wire and tick re-export meshes, so now the wire shows, but stays as it is at that frame, while the following frames that are rendered as part of the sequence the geometry isn't updated or re-exported on a per frame basis. So now I am just rendering manually frame by frame while the wires are in view.
Does anyone happen to know how to get the exporter to update the geo every frame when rendering an animation sequence automatically on a per frame basis so that the changing geometry updates correctly? If even there is one...Thanks in advance for any help.
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