exactly. but this also applies to normal rendering (I'm just using RTT in this case)... yes. I would like to know if other people are experiencing the same problems and if there's a fix for it.
In the end i dont care wether to render this with passes or matte surfaces, I would only like to find a solution where both is possible, a clean noise and artifact free render with correct lightning levels and smooth shadows. Thats all :P
and excuse my mistake about the TTB (I was thinking "Texture Baker" instead of "Render to Texture" = RTT), i'm such a tool... this is probably why people got confused in the first place. A big apology to all who have been confused by my stupidity...
In the end i dont care wether to render this with passes or matte surfaces, I would only like to find a solution where both is possible, a clean noise and artifact free render with correct lightning levels and smooth shadows. Thats all :P
and excuse my mistake about the TTB (I was thinking "Texture Baker" instead of "Render to Texture" = RTT), i'm such a tool... this is probably why people got confused in the first place. A big apology to all who have been confused by my stupidity...
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