Okay, I finally got a chance to test our XBox 360 pipeline, and after a few trials we got it to work. The XBox supports WMV, MPEG-1, and MPEG-2, however as a .wmv the max bitrate is 8Mbps (and is a major pain to convert), whereas with an .mpg the max bitrate is 19.2Mbps, which is more well suited for HD content. I exported the .mpg files thru Premiere Pro 1.5. Although our Matrox RTX100 doesn't support HD, you can set Premiere to disable hardware support and make an HD resolution timeline. Also, the .mpg file needs to be an actual .mpg with embedded audio, not just an .m2v that has been renamed to .mpg, these files won't work with the XBox.
You have to have a PC running Windows Media Center Edition to stream video files to the XBox, which we picked up at a local computer shop for about $140... although you're not supposed to be able to buy this OS on its own, only pre-installed on an 'approved' system.
This seems like an okay solution for viewing your own HD content, especially if you don't have a capture card that is HD ready. It's not exactly editing in HD, but you can at least view what you've made this way.
You have to have a PC running Windows Media Center Edition to stream video files to the XBox, which we picked up at a local computer shop for about $140... although you're not supposed to be able to buy this OS on its own, only pre-installed on an 'approved' system.
This seems like an okay solution for viewing your own HD content, especially if you don't have a capture card that is HD ready. It's not exactly editing in HD, but you can at least view what you've made this way.
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