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Anyone has an idea about good "snowy" shader ?

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  • Anyone has an idea about good "snowy" shader ?

    I hava a quick task and shader in the title should be good , really good.
    Do U think I should focuse on standard vray mat or go into deep into SSS simulation or so.... ???

    czaps
    ...be yourself...

  • #2
    Here's a start - http://www.neilblevins.com/cg_educat...kling_snow.htm

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    • #3
      thank You for a help link. Neil Blevins is Guru in CG stuff as everyone knows so I should check at his website first....

      thanks Joconnell

      czaps
      ...be yourself...

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      • #4
        try the natural shaders, too...

        best regards
        themaxxer
        Pixelschmiede GmbH
        www.pixelschmiede.ch

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        • #5
          Originally posted by themaxxer
          try the natural shaders, too...

          best regards
          themaxxer
          how well do they work with vray - i've never tried them...

          DZL

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          • #6
            i played with the demo a while back...they basically work fine but they tend to be a bit bitchy to tweak for low rendertimes due to their displacement. It´s needed to look good, but it uses max displacement (so in vray it uses the "default displacement" override). Tends to get a bit slow...but looks nice in a lot of cases...some controls seem a tad confusing at times.

            Thorsten

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            • #7
              I would also recommend you try the DarkTree shaders.
              I have done some snow tests with it and the result was really great.

              Best regards,
              nikki Candelero
              .:: FREE Your MINDs, LIVE Your IDEAS ::.

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              • #8
                Thanks all for help.... i've solved a problem ...maybe it's not so perfect solution but just accurrate for the time/quality purposes /// I've used standard vray material and played with transluency, reflection and fog color , basing on dirty white color as a base wit some help from Neil's site with procedural noise as a bump. As soon as I'll finish this staff I'll put here a small samples what I've achieved with this technique. THX

                czaps
                ...be yourself...

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