Announcement

Collapse
No announcement yet.

Can a light cache be netrendered?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Can a light cache be netrendered?

    Is there any way to send a lightcache render to multiple machines on a network to reduce the render time?

  • #2
    As far as I'm aware NO. I read somewhere in the forum that the LC can not be distributed because of the way it is calculated (that's about as much as I understand).
    - - - - - -
    http://www.shove-media.com
    - - - - - -

    Comment


    • #3
      This is what i do...

      I somehow had the same question. However I asked if i can merge 2 seperate LC which each other just like what you can do with irr map.

      What I was told is that the LC information is stored in irr map when set to second bounce. Just look at this thread i started and got lots of support from daForce

      http://www.chaosgroup.com/forum/phpB...ic.php?t=19248

      hope it helps

      Ralf

      Comment


      • #4
        Is there a big difference between dividing a task to multiple cpus and cores and dividing it between different computers?

        How does maxwell deal with DR, isn't that as same as LC?
        Dusan Bosnjak
        http://www.dusanbosnjak.com/

        Comment


        • #5
          What maxwell does afaik is renders the exact same view on different computers but uses a different random noise seed for each render - then it takes the results of all of these renders, averages them and makes a final lighting solution from them. You'd get a results similar to using far more light cache subdivs except you can split the result over n computers. Say for example you were doing a single frame with 5000 subdivs, it'd be like doing 5 renders of 1000 subdivs in each with a slightly different random sampling and then making an average of all of those frames to get one nice solution at the end.

          Comment


          • #6
            You can distribute LC, as long as you don't intend to save it. You can send an IR/LC to strip rendering in backburner. You will most likely get severe banding where the strips are joined, particularly in low-light areas.

            But why not just render the IR/LC on one node (with Don't render final image checked), autosave, and then distribute the render pass? I do that all the time...
            "Why can't I build a dirigible with my mind?"

            Comment


            • #7
              I've posted a wishlist item suggesting a way that could speed up DR when utilizing LightCache. It's not a perfect solution, and it still involves only one machine producing the LC... but it may be an improvement:

              http://www.chaosgroup.com/forum/phpB...ic.php?t=19275

              Comment

              Working...
              X