Hello,
I did a small test (5h for modelling lightning & rendering) to mimic the apple commercials studio setup, and the apple Mac Pro. No tutorial here, but the scene can check out the light setup that can be found here : http://www.sharecg.com/v/12703/3d-model/Apple-Mac-Pro
IMO it need a slight dome light to avoid dark areas in the crossing shadows of the light, but otherwise it's very clos to the commerical lightning Apple did for this product.
I did the model, so feel free to use it (Case is mid/high poly (10k) Bouttons, switches and fans are lowpoly, and easily replacable if you want to add details...and share those :P )
I did a small test (5h for modelling lightning & rendering) to mimic the apple commercials studio setup, and the apple Mac Pro. No tutorial here, but the scene can check out the light setup that can be found here : http://www.sharecg.com/v/12703/3d-model/Apple-Mac-Pro
IMO it need a slight dome light to avoid dark areas in the crossing shadows of the light, but otherwise it's very clos to the commerical lightning Apple did for this product.
I did the model, so feel free to use it (Case is mid/high poly (10k) Bouttons, switches and fans are lowpoly, and easily replacable if you want to add details...and share those :P )
Comment