Hello:
I have a PF source animated on mi scene, so it leaves a trail of objects in the floor (deflector), and finaly stops in some point with the idea of making a "mountain" with this objects . Just like you woukd do with coins for example.
My goal is to do a still, so i don´t need a acuraly animation, just the final frame to be render.
The problem is that is the first time for me with particles, so...
I have the animation set and everithing looks right except for the colissions between the particles themselves, i mean, they intersecte each other and they don´t settle right in the floor like coins would do.
Some help here please.
Thank you all
I have a PF source animated on mi scene, so it leaves a trail of objects in the floor (deflector), and finaly stops in some point with the idea of making a "mountain" with this objects . Just like you woukd do with coins for example.
My goal is to do a still, so i don´t need a acuraly animation, just the final frame to be render.
The problem is that is the first time for me with particles, so...
I have the animation set and everithing looks right except for the colissions between the particles themselves, i mean, they intersecte each other and they don´t settle right in the floor like coins would do.
Some help here please.
Thank you all
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