Has anyone here successfully implemented Flatiron in their production pipeline? I mean, I work with arch viz and some render times on our animations could really improve with baking but I've been banging my head on the wall to get Flatiron working with a mixed vray+baked materials scenes.
Has anyone done this before and have the stats for what is possible and what isn't? My goal isn't real-time animations but improvement on current render times.
Thanks!
Has anyone done this before and have the stats for what is possible and what isn't? My goal isn't real-time animations but improvement on current render times.
Thanks!
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