I have 2 lights and Environment Fog in a scene.
When rendering the scene, I also rendered this fog as VrayAtmosphere pass.
Then I made seperate passes for light1 and light2 (without fog active)
When I try to composite, I can't get the same result as the main render:
Light 1 (NoFog)
+ (Linear Dodge)
Light 2 (NoFog)
+ (Linear Dodge)-also tried with other blending modes and none worked.
VrayAtomosphere
is not equal to the render when both lights and fog is on.
Where am I making the mistake?
How should I composite this?
When rendering the scene, I also rendered this fog as VrayAtmosphere pass.
Then I made seperate passes for light1 and light2 (without fog active)
When I try to composite, I can't get the same result as the main render:
Light 1 (NoFog)
+ (Linear Dodge)
Light 2 (NoFog)
+ (Linear Dodge)-also tried with other blending modes and none worked.
VrayAtomosphere
is not equal to the render when both lights and fog is on.
Where am I making the mistake?
How should I composite this?
Comment