hi all,
through luminaire plugin we can use photometric lights in 3dsmaxR3.atleast once luminaire radiosity calculation has to be run for the light to work.(run in low settings) and then use vray for radiosity.(the objects can be changed-i.e deleted ,added etc and still photometric distribution works.
p.s:i dont know to upload image or i can add a rendering with erco light.
through luminaire plugin we can use photometric lights in 3dsmaxR3.atleast once luminaire radiosity calculation has to be run for the light to work.(run in low settings) and then use vray for radiosity.(the objects can be changed-i.e deleted ,added etc and still photometric distribution works.
p.s:i dont know to upload image or i can add a rendering with erco light.
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