I recently came upon the problem that many of my interior scenes - mostly filled with nice furniture - were prepared and materialized for the max radiosity renderer. Tons of raytrace and reflect/refract maps. I could easily have changed them manually, but rather took some time to create this simple script that converts them manually to vraymaps. I hope noone covered this one yet.
you can download it from the homepage below.
Works only for standard and multisub-materials.
Gets rid of advanced lighting override materials by putting their basematerial on their place.
Changes all raytrace/reflectmaps/flatmirrors to vraymaps
Any feedback is greatly appreciated, but don't even think of it that I'm creating a multipurpose map replacer out of it. I'm quite new to this scripting stuff.
Thanks
Andras
andrasonodi.van.hu
you can download it from the homepage below.
Works only for standard and multisub-materials.
Gets rid of advanced lighting override materials by putting their basematerial on their place.
Changes all raytrace/reflectmaps/flatmirrors to vraymaps
Any feedback is greatly appreciated, but don't even think of it that I'm creating a multipurpose map replacer out of it. I'm quite new to this scripting stuff.
Thanks
Andras
andrasonodi.van.hu
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