If you're like me and do a lot of pre-vis and consistently have to send out OpenGL Stills and Animations of your cameras to see what they look like, then you know how much of a pain in the ass it is every. single. time.
I wrote a script to automate the pain in doing this process.
http://www.colinsenner.com/scripts
OpenGL Previews Features
I love this script and hope you will too, should save you tons of time if you find yourself doing this like I do.
Cheers,
Colin
I wrote a script to automate the pain in doing this process.
http://www.colinsenner.com/scripts
OpenGL Previews Features
- Automatically detects the Keyframes on a camera allowing the script to automate the process of figuring them out (Detects the last frame on either the camera or the target, if you're using a dummy to animate to, this will not currently detect the frames on it, I'll add it if people animate this way a lot (I don't usually)).
- Works with all camera types.
- Works with still and animated cameras
- Max2012 compatible (tested with 2011 as well, probably works fine with 2010 too, let me know if you've tried it)
I love this script and hope you will too, should save you tons of time if you find yourself doing this like I do.
Cheers,
Colin
Comment