Announcement

Collapse
No announcement yet.

Vraydisplacement - rendertime Tips

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Vraydisplacement - rendertime Tips

    Hi there !

    first sorry for my bad english

    When you use Displacement in Vray ( Shader or operator) disable the filtering of the bitmap. The gain is really good !

    Click image for larger version

Name:	Rendu_displacement_filtering.jpg
Views:	1
Size:	330.8 KB
ID:	877807


    sorry if this tips has already been posted



    thx


    Zak
    www.xavier-gueit.fr

  • #2
    Interesting. Massive rendertime saving, there.
    Alex York
    Founder of Atelier York - Bespoke Architectural Visualisation
    www.atelieryork.co.uk

    Comment


    • #3
      I do this on all bitmaps too, the difference in quality is significant - especially at glancing angles.
      Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

      www.robertslimbrick.com

      Cache nothing. Brute force everything.

      Comment


      • #4
        disable filtering in the actual bitmap texture slot, Or in vraydisplacement settings filter bitmap?
        Kind Regards,
        Morne

        Comment


        • #5
          looking at his image there id assume in the material slot

          ---------------------------------------------------
          MSN addresses are not for newbies or warez users to contact the pros and bug them with
          stupid questions the forum can answer.

          Comment


          • #6
            Originally posted by Da_elf View Post
            looking at his image there id assume in the material slot
            O yes sorry I didnt expand the thumbnail
            Kind Regards,
            Morne

            Comment


            • #7
              Originally posted by Macker View Post
              I do this on all bitmaps too, the difference in quality is significant - especially at glancing angles.
              Is that just for displacements?

              Ive read a few posts where people are suggesting that they disable filtering on all of their textures but am not sure why.
              Win10 x64, 3DS Max 2017 19.0, Vray 3.60.03
              Threadripper 1950x, 64GB RAM, Aurous Gaming 7 x399,

              Comment


              • #8
                Originally posted by DPS View Post
                Is that just for displacements?

                Ive read a few posts where people are suggesting that they disable filtering on all of their textures but am not sure why.
                I do it on all these days for a few reasons;

                -it speeds up displacement,
                -it massively speeds up rendering of opacity maps on things such as leaves,
                -it massively improves texture quality at glancing angles because the vray AA filters take care of sampling any noise produced by the texture map,
                -it's easier to use a script to turn off all filtering in your bitmapss than go through trying to work out which ones you do/don't want to have filtering on.
                Check out my (rarely updated) blog @ http://macviz.blogspot.co.uk/

                www.robertslimbrick.com

                Cache nothing. Brute force everything.

                Comment


                • #9
                  I also disable it on pretty much all textures.

                  Now and again in animations i'll go back in and turn it on for a couple of problem areas, but that's minimal. Usually from using very contrasted maps in reflection/glossy slots and using normal maps at the same time. The AA cant quite get it smooth enough, but in that case pyrimidal with a blur of 0.2 works and keeps it nice & sharp.

                  Comment


                  • #10
                    Are there any decent books available that explain a little how things work in vray 'under the hood'?

                    I was always refering to Boaz Livnys mental ray book if I needed some more understanding of how things work in MR and why. I also have T Driemeyers - 'rendering with mental ray' which I dipped into now and then.
                    Win10 x64, 3DS Max 2017 19.0, Vray 3.60.03
                    Threadripper 1950x, 64GB RAM, Aurous Gaming 7 x399,

                    Comment


                    • #11
                      Disabling the filtering may not be the best idea always; you can try turning off the 3ds Max Bitmap pager (always keep this off) or using VRayHDRI - it may handle things a little better.

                      Best regards,
                      Vlado
                      I only act like I know everything, Rogers.

                      Comment


                      • #12
                        Do you know of any books that cover this? Id love to gain a better understanding of vray. I admit I'm kind of winging it a bit at the moment.
                        Win10 x64, 3DS Max 2017 19.0, Vray 3.60.03
                        Threadripper 1950x, 64GB RAM, Aurous Gaming 7 x399,

                        Comment


                        • #13
                          There is this - http://www.francescolegrenzi.com/blo...vray_guide_eng

                          Although you can get by with spot 3d - not as easy to take in start to finish, but easier to jump around to double check which direction a number is supposed to move in. they really do cover everything you need to know about vray.

                          Comment


                          • #14
                            Do you have the script that turns off the Bitmap Pager? My understanding is, after release 2013, you can't directly turn it off/on in the UI.
                            Originally posted by vlado View Post
                            Disabling the filtering may not be the best idea always; you can try turning off the 3ds Max Bitmap pager (always keep this off) or using VRayHDRI - it may handle things a little better.

                            Best regards,
                            Vlado
                            Bobby Parker
                            www.bobby-parker.com
                            e-mail: info@bobby-parker.com
                            phone: 2188206812

                            My current hardware setup:
                            • Ryzen 9 5900x CPU
                            • 128gb Vengeance RGB Pro RAM
                            • NVIDIA GeForce RTX 4090 X2
                            • ​Windows 11 Pro

                            Comment


                            • #15
                              Originally posted by cubiclegangster View Post
                              There is this - http://www.francescolegrenzi.com/blo...vray_guide_eng

                              Although you can get by with spot 3d - not as easy to take in start to finish, but easier to jump around to double check which direction a number is supposed to move in. they really do cover everything you need to know about vray.
                              Thanks for the suggestion - I would have bought it but its only available as an ebook, the book looks good, and ill probably buy it. It shows lots of examples but does it explain why things work in a particular way? For example "here is a conceptual diagram of how this shadow algorithm works compared to this, here you can see why this one doesnt work for volumetrics, here is why you get self shadowing artifacts" blah blah....

                              I can't rate Boaz's book enough for mr.
                              Win10 x64, 3DS Max 2017 19.0, Vray 3.60.03
                              Threadripper 1950x, 64GB RAM, Aurous Gaming 7 x399,

                              Comment

                              Working...
                              X