Here's a small tip, perhaps someone will find some value in it working on car headlight/taillight blinkers.
And maybe someone out there has a better approach regardless.
What I often aim to achieve in blinkers is a white hotspot in the refraction of the blinker similar to the
following reference:
We use colored fog for the refraction to simulate the colored glass. Make sure you keep your base refraction color
at white, otherwise if you are too saturated you will not preserve the white of the internal light source. The
light source in this example is fairly bright at 50 intensity.
For the fog color, we tend to bump this color to 255 saturation, which gives an incorrect result:
To fix this, make sure your fog saturation is 254 or below (I stick to 230-254). Tada:
And maybe someone out there has a better approach regardless.
What I often aim to achieve in blinkers is a white hotspot in the refraction of the blinker similar to the
following reference:
We use colored fog for the refraction to simulate the colored glass. Make sure you keep your base refraction color
at white, otherwise if you are too saturated you will not preserve the white of the internal light source. The
light source in this example is fairly bright at 50 intensity.
For the fog color, we tend to bump this color to 255 saturation, which gives an incorrect result:
To fix this, make sure your fog saturation is 254 or below (I stick to 230-254). Tada:
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