Hello, I am trying to reproduce the effect of leaving the shutter open while moving light around to create trails.
I know that it can be done through scripts that generate a trail of geometry (I've done this before) but I am wanting to do it in a real world way.
My procedure has been:
Create a spline, make it a renderable tube.
Animate it moving in front of the camera over 30frames.
Assign a vray light material
Put a vray cam in the scene
turn on motion blur
set shutter speed to 1
Set motion blur samples on the object to 100
While I am getting trails... it seems they are cut off at a certain point... in other words... they don't "stay on" like I am trying to achieve. You can see the cut off on the left side in the image below... the light stick moves from the far left side of the screen twisting the whole way..
Any ideas how to accomplish this?
Is there some "cut off" setting I am unaware of?
Thank you.
Chuck
ps.
My other settings...
DMC
GI BF
I know that it can be done through scripts that generate a trail of geometry (I've done this before) but I am wanting to do it in a real world way.
My procedure has been:
Create a spline, make it a renderable tube.
Animate it moving in front of the camera over 30frames.
Assign a vray light material
Put a vray cam in the scene
turn on motion blur
set shutter speed to 1
Set motion blur samples on the object to 100
While I am getting trails... it seems they are cut off at a certain point... in other words... they don't "stay on" like I am trying to achieve. You can see the cut off on the left side in the image below... the light stick moves from the far left side of the screen twisting the whole way..
Any ideas how to accomplish this?
Is there some "cut off" setting I am unaware of?
Thank you.
Chuck
ps.
My other settings...
DMC
GI BF
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