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VB30 and nodes
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You've removed "Blender Object Geometry" node, but you have to connect it to Mesh Light's Geometry input.
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"Color Tex" works fine for me could you show your setup? However, "Tex" socket is not working as it should, new build will be uploaded soon.
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Setup seems fine... Ok then, new build is uploaded, please, try it and connect the texture to "Tex" socket.
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