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Thin film OSL shader

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  • viscorbel
    replied
    Very useful little shader Thanks Vlado!

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  • vlado
    replied
    Originally posted by Art48 View Post
    How would I use it? VRayBlendMtl? Just on top with <100% Opacity?
    In my example, I just put it as the reflection color in a VRayMtl material with Fresnel off. Using it as blend mask is also possible, though it could get a bit complicated if you want to do bump mapping just for that layer.

    Best regards,
    Vlado

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  • Art48
    replied
    How would I use it? VRayBlendMtl? Just on top with <100% Opacity?

    Edit: Nevermind, missed that there is a link with an example scene.
    Last edited by Art48; 06-02-2015, 02:05 AM.

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  • Bigguns
    replied
    Hehe thank'S Vlado good stuff again

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  • Dariusz Makowski (Dadal)
    replied
    Hehehe thank you :- )

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  • vlado
    replied
    I hate to use this as a reference, but here are some examples:
    http://blog.maxwellrender.com/tips/p...-of-materials/

    Best regards,
    Vlado

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  • Dariusz Makowski (Dadal)
    replied
    What can we use it for?

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  • Mokiki
    replied
    Thanks Vlado! I'm sure this will come in handy someday

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  • vlado
    started a topic Thin film OSL shader

    Thin film OSL shader

    Hello,

    Someone asked for a thin film shader and I wrote one in OSL based on some code I found here:
    http://www.gamedev.net/page/resource...graphics-r2962

    Attached is the shader and some sample scene.

    Click image for larger version

Name:	thinfilm.png
Views:	1
Size:	433.5 KB
ID:	881287

    Best regards,
    Vlado
    Attached Files
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