in 3ds max are VrayObjectID (examples http://ru.renderstuff.com/discussion.../000000174.jpg http://i.ytimg.com/vi/gWnpIFMK_b0/maxresdefault.jpg what i mean) render element. He give in result pic with obj id color pass. With This script http://www.scriptspot.com/3ds-max/scripts/idtool in one click we recieve random object id per all selected objects. With this two simple steps we have a pass with convenient color information for comp\color correct.
question: how to likewise easy take this VrayObjectID pass in Blender?
question: how to likewise easy take this VrayObjectID pass in Blender?
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