Over a year ago I posted a bunch of vray material / Environment assets on my site, some were free, some were pay, they are now all free. Please read below for details...
1) All of my Lighting, Material and Model assets are now FREE of charge. I just found it too difficult to keep everything organized when I had to keep some packs free and some pay, so I decided to go free for everything. If you did pay for one of the packs in the past, and are really bent out of shape, send me an email and I'll refund you your money no questions asked. But you could also consider your $5-10 to be the price of access to these advanced material packs over a year before everyone else. Let me know if you have any questions or concerns.
2) I removed the need for the CamerMapGemini plugin from the material packs. You can still use it if you'd like, but its no longer necessary. So now the only required plugins are Vray 3.0 and Color Correct (a free plugin) and that's it.
3) Added a bunch of upgrades, the metal materials now use the Vray 3 GGX shader which looks way better, I'm using the VrayHDRIMap for all its advanced features, etc.
4) I now have a single set of max files compatible with all max versions 2012 all the way to max 2016. So no need to have different max files for different max versions.
5) If you've installed previous packs, please uninstall the old ones first, see the instructions on each asset page under "UnInstallation For SAL".
6) Updated my Dirty Rusty Decaled Painted Worn Metal tutorial with a simpler workflow and better looking results using the new asset packs: http://www.neilblevins.com/cg_educat...worn_metal.htm
Feel free to ask me any questions you may have, and I hope you enjoy the new packs and upgrades!
http://www.neilblevins.com/cg_tools/...ets_3dsmax.htm
- Neil
1) All of my Lighting, Material and Model assets are now FREE of charge. I just found it too difficult to keep everything organized when I had to keep some packs free and some pay, so I decided to go free for everything. If you did pay for one of the packs in the past, and are really bent out of shape, send me an email and I'll refund you your money no questions asked. But you could also consider your $5-10 to be the price of access to these advanced material packs over a year before everyone else. Let me know if you have any questions or concerns.
2) I removed the need for the CamerMapGemini plugin from the material packs. You can still use it if you'd like, but its no longer necessary. So now the only required plugins are Vray 3.0 and Color Correct (a free plugin) and that's it.
3) Added a bunch of upgrades, the metal materials now use the Vray 3 GGX shader which looks way better, I'm using the VrayHDRIMap for all its advanced features, etc.
4) I now have a single set of max files compatible with all max versions 2012 all the way to max 2016. So no need to have different max files for different max versions.
5) If you've installed previous packs, please uninstall the old ones first, see the instructions on each asset page under "UnInstallation For SAL".
6) Updated my Dirty Rusty Decaled Painted Worn Metal tutorial with a simpler workflow and better looking results using the new asset packs: http://www.neilblevins.com/cg_educat...worn_metal.htm
Feel free to ask me any questions you may have, and I hope you enjoy the new packs and upgrades!
http://www.neilblevins.com/cg_tools/...ets_3dsmax.htm
- Neil
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