I am looking at VRayGlobalIllumination , not the RAW one. And i am using Global Subdivs 0 , to override all materials / lights subdivs. So now MSR is 40 , looks like i need to boost it more , image overall does not have any small details, only glossy reflections and stuff - this is typical interior. Getting threshold to 0.005 done the trick , though rendertime is huge - i am rendering it in 5k long side , and looks like it will be around 19 hours on about 8 machines
So on 0.01 noise level on GI channel only was higher than on other channels. Would like to cut it to 6-8 hours on 6 machines


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