Hi,
two separate questions but to achieve a single goal, i.e. a realistic shader for upholstery fabrics.
1- So, how to use Falloff texture correctly? It should be pretty straight forward to use like Cycles, or Vray for Max, but i found it impossible to control, it would just need the two color input and a falloff value but it's not so.. any example around?
2- I expected to find a Velvet brdf or similar, is there anything equal? Or planned? The goal is to get a shader looking like this (if used with the proper textures of course) http://cdn-3.residencestyle.com/wp-c...se-Sleeper.jpg
Thanks in advance
two separate questions but to achieve a single goal, i.e. a realistic shader for upholstery fabrics.
1- So, how to use Falloff texture correctly? It should be pretty straight forward to use like Cycles, or Vray for Max, but i found it impossible to control, it would just need the two color input and a falloff value but it's not so.. any example around?
2- I expected to find a Velvet brdf or similar, is there anything equal? Or planned? The goal is to get a shader looking like this (if used with the proper textures of course) http://cdn-3.residencestyle.com/wp-c...se-Sleeper.jpg
Thanks in advance
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