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Stochastic Flakes Tutorial

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  • #16
    Another quick update.

    So I add some colour to the base and adjusted the colour again in post along with the adjustments to the flake to give the shader more depth. The first Orange layer is the original render with some tweaks to each layer to get the orange, the subsequent layers are the additional layers for the flakes.
    Click image for larger version

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    • #17
      Any updates on this shader? I was going to ask, it would be good if you could change the falloff similar to ggx in some way. Also is it possible to get some of the flakes casting bright highlights further away from the center highlight?

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      • #18
        http://forums.chaosgroup.com/showthr...n-take-2/page3

        Here's the new version. You can give it a try and if you cannot achieve the desired result with this one, we can add an option to behave as ggx.

        Best regards,
        Asen

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