Hi everyone,
does anyone have an idea how to setup displacement controlled by the curvature node?
My goal is to apply some displacement only to edges of the mesh - in theory the curvature node should provide just that information. I have tried to produce the effect as a diffuse map, which worked. But somehow the same node setup doesn't work for the displacement in the Object Node tree. The displacement gets applied to the whole mesh (or not at all), regardless how I try to blend or adjust the curvature node...
Does it even work for controlling displacement?
Thanks in advance for any help on this.
does anyone have an idea how to setup displacement controlled by the curvature node?
My goal is to apply some displacement only to edges of the mesh - in theory the curvature node should provide just that information. I have tried to produce the effect as a diffuse map, which worked. But somehow the same node setup doesn't work for the displacement in the Object Node tree. The displacement gets applied to the whole mesh (or not at all), regardless how I try to blend or adjust the curvature node...
Does it even work for controlling displacement?
Thanks in advance for any help on this.
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