How do you actually save only a specific pass from the vray frame buffer?
Everytime I hit the save button (which says "Save current channel") it saves ALL of the render channels I have defined within blender for output. Is there no way to only save eg. the rgb image directly from the frame buffer (Vray 3.20.03)?
I'm not sure if this is blender related or not (is there some setting in the exporter I have to change?) or if this is simply the general, expected behaviour. I find it annoying since I often only want to save the rgb pass but it automatically saves all the other 10 passes I want to look at during rendering as well. Which I then have to delete manually. Not a big issue of course but I don't think that's how it is supposed to be?
Thanks in advance.
Everytime I hit the save button (which says "Save current channel") it saves ALL of the render channels I have defined within blender for output. Is there no way to only save eg. the rgb image directly from the frame buffer (Vray 3.20.03)?
I'm not sure if this is blender related or not (is there some setting in the exporter I have to change?) or if this is simply the general, expected behaviour. I find it annoying since I often only want to save the rgb pass but it automatically saves all the other 10 passes I want to look at during rendering as well. Which I then have to delete manually. Not a big issue of course but I don't think that's how it is supposed to be?
Thanks in advance.
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