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New video showing how to texture faster using the VrayTriplanarTex

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  • New video showing how to texture faster using the VrayTriplanarTex

    Are you a 3d Concept Artist who uses Keyshot but wishes its materials were more flexible and it had better painting capabilities? Are you a Texture Artist who works on the final asset, but are tired of waiting for complex models with thousands of parts to be UVd? Well this video tutorial shows how I texture the hard surface model of a scifi power cell using a projection painting technique that requires no UV unwrapping and gives you far more flexibility than Keyshot provides while still retaining the speed.

    The workflow uses 3dsmax and vray, and the materials now use the brand new VrayTriplanarTex map. Thanks a million Vlado!

    Click image for larger version

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    http://www.neilblevins.com/cg_educat...model_2015.htm

    - Neil

  • #2
    As usual, nice one Neil. Thanks!
    Kind Regards,
    Morne

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    • #3
      thankyou neil
      i really appreciate the time you put into this its going to be very useful for me

      Comment


      • #4
        Thanks guys, glad you like it!

        - Neil

        Comment


        • #5
          The forum should have an upvote/like feature. Don't have much to say, but appreciate the tutorial. Will try it out.

          Comment


          • #6
            Originally posted by oophus View Post
            The forum should have an upvote/like feature. Don't have much to say, but appreciate the tutorial. Will try it out.
            +1 (or like!)

            Comment


            • #7
              Be careful if you plan to render at rebus farm. The vraytriplanar isn't supported.
              Guido.

              Comment


              • #8
                Originally posted by Lupaz View Post
                Be careful if you plan to render at rebus farm. The vraytriplanar isn't supported.
                It's included with V-Ray 3.30, so I guess it will be supported whenever that version is deployed (I guess after the official release).

                Best regards,
                Vlado
                I only act like I know everything, Rogers.

                Comment


                • #9
                  Originally posted by Lupaz View Post
                  Be careful if you plan to render at rebus farm. The vraytriplanar isn't supported.
                  had a chat with them a few days ago about that and it should be implemented now. still had no time to test it though.

                  Comment


                  • #10
                    Thanks guys, and glad rebus farm is up to date now.

                    - Neil

                    Comment


                    • #11
                      This is really great. Thank you very much!

                      Comment


                      • #12
                        Thanks Neil,

                        Your website is the best resource for texturing and shading ever.

                        Giacomo.

                        Comment


                        • #13
                          Thanks Giacomo, glad you've found it useful!

                          - Neil

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                          • #14
                            Awesome tutorial Neil!

                            /Lars
                            Preisler

                            www.3dpixel.dk
                            www.linkedin.com/in/3dpixel

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