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  • How to add vraysky

    HI! I new in blender and user of vray in max 5 years ago. I need know how to add VraySky in the scene. Sorry for my english, cheers from Argentina!

  • #2
    if you want to add it as a light, you can use a domelight and add the sky node. If you just need the background, you can add it to the world node.

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    • #3
      thx, in vray for blender, the "domelight" is: Light-->Point-->Ambient ???

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      • #4
        sorry, my mistake, it's called "Hemi" in Blender:

        http://docs.chaosgroup.com/display/VFBlender/Hemi

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        • #5
          Thak you very much! I am noob in blender, but sure a new user constant.

          Another question, how to mapping the textures with vb? In Cycles using nodes apply "image texture" diff and add "vector mapping" and add "texture coordinate" node. But in vray I dont know

          Click image for larger version

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          • #6
            Check "Mapping Settings" on the "Image File Texture" node itself.
            V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
            andrei.izrantcev@chaos.com
            Support Request

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            • #7
              I tryed modify Repeat U & V for preview in material editor but i cant see the tile in viewport with texture shading mode. This is possible? And only changed the values the "Repear U & V" i can mapping the textures ? In the test render the texture is very much scaled. Cheers!

              Click image for larger version

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              • #8
                Try changing the mapping layer to UVMap (seems to be the default UV channel when you UV map in Blender). You see where the "layer" slot in your mapping is empty. When you click on it, it should drop down with the available UV mapping channels.

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                • #9
                  fleivarqui, V-Ray texture settings do _not_ affect Blender settings in any kind of way. You could only preview _image_ texture itself by double-clicking the "Image File Texture" node.
                  V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
                  andrei.izrantcev@chaos.com
                  Support Request

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                  • #10
                    Thanks guys. I really noob with blender, but I am very sure to migrate to blender. Now i tryed use this nodes for mapping the texture on a plane and I could see the texture in viewport. I do not know how to seeing the changes of scale in "transform node" in the viewport. In frame buffer y can seeing the render with the size of transform node. I need some tips please. cheers!

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                    • #11
                      do not know how to seeing the changes of scale in "transform node" in the viewport.
                      As I already wrote, you can't. V-Ray nodes only affect rendering.
                      V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
                      andrei.izrantcev@chaos.com
                      Support Request

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