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Creating a rendered HDR environment with Vray and Mari

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  • Creating a rendered HDR environment with Vray and Mari

    Wanted to share a video I made that outlines a process we use for projecting a complex rendered CG set onto simplified geo as HDR maps.

    Because we are replacing hundreds, sometimes thousands, of complex geometry and hi-res textures with only a few, this technique provides accurate GI and reflection integration, while dramatically speeding up render times.

    docs.sharktacos.com/pipeline/HDRenv.html
    Last edited by sharktacos; 28-08-2016, 06:21 PM.

  • #2
    Thanks, very interesting.
    V-Ray/PhoenixFD for Maya developer

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    • #3
      Neat! thanks for sharing. Could prove very useful in the future.

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