Hello:
I´m about to do an animation project, it will be my first one, so i don know nothing about the standards in these cases.
I mean, for example what resolution do i have to render, i guess it will be recordered in DVD to be seen in TV. I´m thinking 640X480, is it too small?
Other thing is the codec, do i have to save the renders in AVI without compression, in order to compress it in the edition time? or du you usually save the frames as JPG or some other image format?
Then about Vray, the scene will be the second phase of the project that i show in this thread
http://www.chaoticdimension.com/foru...pic.php?t=7014
Basically, will be the same thing but four times bigger, so the poly count it´s going to be about four times too, and in this scene take about 7 minutes to render, at 700 pix. with the IR map pre-calculated. So any input in how can i do to improve render times will be very much apreciated.
Besides, there will be interiors paths too, would be faster to use photon map, in this cases.
Thanks
I´m about to do an animation project, it will be my first one, so i don know nothing about the standards in these cases.
I mean, for example what resolution do i have to render, i guess it will be recordered in DVD to be seen in TV. I´m thinking 640X480, is it too small?
Other thing is the codec, do i have to save the renders in AVI without compression, in order to compress it in the edition time? or du you usually save the frames as JPG or some other image format?
Then about Vray, the scene will be the second phase of the project that i show in this thread
http://www.chaoticdimension.com/foru...pic.php?t=7014
Basically, will be the same thing but four times bigger, so the poly count it´s going to be about four times too, and in this scene take about 7 minutes to render, at 700 pix. with the IR map pre-calculated. So any input in how can i do to improve render times will be very much apreciated.
Besides, there will be interiors paths too, would be faster to use photon map, in this cases.
Thanks
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