How to use HDRI for reflections and lighting, but leave the background transparent in render, in cycles U need to check just one button, thanks.
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transparent HDRI
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It is, just change, Environment type to Spherical.
Here same nodes for Hemi light HDRI Lighting.
https://raw.githubusercontent.com/bd..._nodes_ibl.pngWin11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,
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