Hi All,
Looking for some pointers, in getting started with Lightmaps.
Should I follow the same workflow as with Photonmaps, i.e. first use Lightmaps for the 1st and 2nd bounces, save the file and then render with 1st bounce turned to irradiance.
Also should I also turn of reflections and refraction when doing the Lightmap calculation?
Lastly, is VRay Skylights still required to get the "sun" light of an exterior placed light into the building?
Thanks
Looking for some pointers, in getting started with Lightmaps.
Should I follow the same workflow as with Photonmaps, i.e. first use Lightmaps for the 1st and 2nd bounces, save the file and then render with 1st bounce turned to irradiance.
Also should I also turn of reflections and refraction when doing the Lightmap calculation?
Lastly, is VRay Skylights still required to get the "sun" light of an exterior placed light into the building?
Thanks
Comment