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  • Plz need help


    what i'm tring to do is to use displace to have some grass..
    but i don't wanna to cover all ground, only some region as well...



    i've tryed alot, i'm using a noise map with a black color (for the ground) and a texture for the displaced grass.. but it doesn't work

    plz. help me
    (i'm using the Vray 1.45.70 registered )

    another tips which i'm lookin' for is the the "old wall" .. that map have 2 noise with a wall texture under a brick texture.. but the effect isn't so nice... so, any tecnical suggestion will be realy welcome

  • #2
    A specular/ reflection map on the old wall which varies the amount due to the different materials would help. Even old paint or stucco would have at least a little more reflection than the bricks under. Also the shadow from the paint/ stucco is a little strange. It looks too soft and large, almost like it's painted on, maybe your bump is too blurry?

    --Jon

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    • #3
      Yes, but the problem is why the displace fail completly on the reder ? : (

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      • #4
        1. UVW Map
        2. VRay Displacemap

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        • #5
          thnx

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