Hey everyone! I've made some efforts to get the shadow catcher matte material working in Vray for Blender. Here's what I've been able to put together. Some notes:
1. The matte material seems to have several inputs duplicated, I think they should be combined in the node. (For example, there are 3 places to put the alpha contribution! And they're not all connected)
2. With the background image, I can't find a way for the shadow not to pick up the image in the background. I have to disconnect the background image (in the "world" node) for the shadow to be clean and not show the grass through.
blend file attached.
Andy
1. The matte material seems to have several inputs duplicated, I think they should be combined in the node. (For example, there are 3 places to put the alpha contribution! And they're not all connected)
2. With the background image, I can't find a way for the shadow not to pick up the image in the background. I have to disconnect the background image (in the "world" node) for the shadow to be clean and not show the grass through.
blend file attached.
Andy
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