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Tiling of noise node

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  • Tiling of noise node

    I'm quite new to V4B and to try and learn it, I've been converting some max materials to Blender. I'm struggling finding some of the corresponding settings between the 2 though.

    This is my latest headache, I'm trying to make a brushed stainless steel and I need to tile the noise as in this MAX screen grab

    Click image for larger version

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    My question is is where do I find the high-lighted settings in V4B. Here is what I have at the moment, I'm 99.9% sure its wrong though as it has no effect on my material.

    Click image for larger version

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    Could someone point me in the right direction or better still post a node diagram of what I'm ltrying to achieve.

    Thanks in advance for any help.

    Wig42

  • #2
    sure - here's something that hopefully gets you there.
    Attached Files

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    • #3
      Thanks Andy, that's just what I needed.

      Cheers, Wig

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      • #4
        Noise Transform (Solved) thanks once again to andybot_cg

        Here is the material and node setup if anybody is interested. Sorry the shaderball is for Luxrender, I don't have a Vray one.

        Click image for larger version

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ID:	864116

        Click image for larger version

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Size:	156.3 KB
ID:	864117

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