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How can I generate render elements/passes?

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  • How can I generate render elements/passes?

    I am searching on the internet and the forum how to create render elements/passes to perform post-production, but I can not find it.
    I can not find either any tab in Blender/VRay any tab/section related to render channels, passes or elements.

    Could someone, please, tell me how to proceed with the render elements in the latest builds?
    Last edited by enrique.monzo; 17-12-2016, 04:41 AM.

  • #2
    Check here https://github.com/bdancer/vb30/wiki.
    Open "Global Editor", press Shift-Q (to create a node tree, just Q to select node tree), in pie menu select "Render Channels", then add-connect new render elements from Shift-A "Render Channels" menu.
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #3
      Thanks a lot, bdancer!

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