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  • reflection problem

    i tryed to use materials as lights with the vraymtlwrapper
    and i get these stange reflections
    http://mocca.funpic.de

    wohnung1


    WHY????
    there is on light(shader) outside the scene
    and two are in
    so could i use generaly materials as lights or it`s no use to do it
    and if the answer is yes how will i use them

  • #2
    no image ..
    Natty
    http://www.rendertime.co.uk

    Comment


    • #3
      Natty
      http://www.rendertime.co.uk

      Comment


      • #4
        The links work for me in internet explorer.

        I will host the pics for now but if you could find a better host that would be great.



        Comment


        • #5
          yor´re great thank you
          and you´re right this host sucks

          but retyping (copy and paste) works i think

          anyway

          so the first image is using 3 materials to lighten it

          and the second one uses three standard lights
          and i have set the gi multipler (shader/vraywrapper) on 2
          but there are also fragments araund the shapes
          you can see it at the kitchen lamps


          why get the wall this strange reflections
          how you use the "neon" fx

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          • #6
            hi
            when using selfilluminated objects to light your scene you need to use very high setting to achieve a smoothness .... pretty much like hdri gi...
            could you send me your scene so i can test it out ?
            Natty
            http://www.rendertime.co.uk

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