Hallo it's me again =)
i'm tring do to a ring, talkin' about javellery
so i need to put 2 displace, one for the inside of the ring
and one for the outsite of it.
so i do :
VrayDisplacementMod (based on channel 2)
UVW Mapping (Channel 2) [that' inside]
VrayDisplacementMod (based on channel 3)
UVW Mapping (Channel 3) [that' that outside]
UVW Mapping (Channel 1) [non displaced ring]
[editable poly]
the problem is which the Channel 2 displace also the channel 1 O_o'
i've to put all UVWMapping first and then all displacementMod..
or it's more easy to break my model in 3 separated element ?
[i don't like the sencond chanse)
P.s.
sorry for my english
i'm tring do to a ring, talkin' about javellery
so i need to put 2 displace, one for the inside of the ring
and one for the outsite of it.
so i do :
VrayDisplacementMod (based on channel 2)
UVW Mapping (Channel 2) [that' inside]
VrayDisplacementMod (based on channel 3)
UVW Mapping (Channel 3) [that' that outside]
UVW Mapping (Channel 1) [non displaced ring]
[editable poly]
the problem is which the Channel 2 displace also the channel 1 O_o'
i've to put all UVWMapping first and then all displacementMod..
or it's more easy to break my model in 3 separated element ?
[i don't like the sencond chanse)
P.s.
sorry for my english
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