hi there,
as the topic suggests, i really need help with lighting my scene. and yes, i have already seen tutorials by natty and iddqd, but the result is still not satisfying.
it's about this scene:

well, as you can see, it's not lighted realistically, too.. dunno.. smooth and too dark in some areas (thus i use hsv exp. with correcting settings) actually the scene also contains a carpet, light switches, sockets etc. near the windows but it took too long to render, so i hided it for testrenderings.
here are my settings and lightingsources (if you wish i can send you the file to see it better and properly edit some)



i really hope you can help me. the lighting of this scene has already driven me crazy and i dunno what i can change anymore. i already have used global photon map, but it´s not working the way i want
thank you for listening and - i hope - answering.
as the topic suggests, i really need help with lighting my scene. and yes, i have already seen tutorials by natty and iddqd, but the result is still not satisfying.
it's about this scene:

well, as you can see, it's not lighted realistically, too.. dunno.. smooth and too dark in some areas (thus i use hsv exp. with correcting settings) actually the scene also contains a carpet, light switches, sockets etc. near the windows but it took too long to render, so i hided it for testrenderings.
here are my settings and lightingsources (if you wish i can send you the file to see it better and properly edit some)



i really hope you can help me. the lighting of this scene has already driven me crazy and i dunno what i can change anymore. i already have used global photon map, but it´s not working the way i want

thank you for listening and - i hope - answering.
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