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  • Bake3d

    I hallo everybody, I'm quite a new member in this forum..
    First of all I'm not that good in writeing english...I'm sorry for that
    but I have a question about Bake3d and I have to try

    I was planning to use bake3d for a gamelevel but I couldn't
    work with it..
    With the default scanline in max we got the render to texture that works just fine..no needs to adjust mapping coordinates previusly applyed
    I thought that bake 3d was working in the same way but I've encountred lots of obstacles like:
    The texture coordiante goes away when I chose "complete map" it's seems to loose the adjustaments on to the object.The result is really bad!
    I also tried with a tutorial (www.evermotion.org/tutorials/rendering/bake3d/)
    But I think is not that clear..hmmm
    Can I find some others tutorial somewhere?
    Please help me and ?m sorry for my bad writed tread

  • #2
    i have the same problem...

    anyone knows if it's possible to fix this bug?

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