I hallo everybody, I'm quite a new member in this forum..
First of all I'm not that good in writeing english...I'm sorry for that
but I have a question about Bake3d and I have to try
I was planning to use bake3d for a gamelevel but I couldn't
work with it..
With the default scanline in max we got the render to texture that works just fine..no needs to adjust mapping coordinates previusly applyed
I thought that bake 3d was working in the same way but I've encountred lots of obstacles like:
The texture coordiante goes away when I chose "complete map" it's seems to loose the adjustaments on to the object.The result is really bad!
I also tried with a tutorial (www.evermotion.org/tutorials/rendering/bake3d/)
But I think is not that clear..hmmm
Can I find some others tutorial somewhere?
Please help me and ?m sorry for my bad writed tread
First of all I'm not that good in writeing english...I'm sorry for that
but I have a question about Bake3d and I have to try
I was planning to use bake3d for a gamelevel but I couldn't
work with it..
With the default scanline in max we got the render to texture that works just fine..no needs to adjust mapping coordinates previusly applyed
I thought that bake 3d was working in the same way but I've encountred lots of obstacles like:
The texture coordiante goes away when I chose "complete map" it's seems to loose the adjustaments on to the object.The result is really bad!
I also tried with a tutorial (www.evermotion.org/tutorials/rendering/bake3d/)
But I think is not that clear..hmmm
Can I find some others tutorial somewhere?
Please help me and ?m sorry for my bad writed tread
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