Is there a way to animate an hdri file to gain light intensity (from night to day)?
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I think..
I think paul Debevec has just completed this experiment with the parthenon, capturing HDRI FILM to use like a complete day circle illumination..
it was then been investigated thoroughly in SIGGRAPH 2004
Check his site, you might find something usefull there ..
http://www.debevec.org/Parthenon/film.html
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I was just thinking if i had control over the material multiplier in an animation. on frame 1 it's 00.2 on frame 50 it's 2.00.
other than moving a light around, is the only other way to raise and lower light levels is with an video file? (I think I need to go back an do a little reading)val valgardson
http://www.photorealistic-rendering.com/
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i would assume an ifl file can be used for an image sequence of HDRI files.
EDIT
just checked and since vray hdri map doesnt have time controles like a normal bitmap file then i doubt its possible
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percy,
this is my ignorance showing through but do you mean when you say animate the difference, that you animate a daylight scene (with meshes and the lot) and then animate a night scene and then in a video editer mix them together or is there a way to just animate the hdri?
valval valgardson
http://www.photorealistic-rendering.com/
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I have a little tiny quicktime that shows this. I've used it effectively in the self illumination channel of a standard material. It doesn't work in a VRayLightMtl though. No HDR but just animate a VRay light in front of it.
http://mywebpages.comcast.net/jonath...s/tmp/sky1.mov
220kb PLEASE RIGHT CLICK AND DOWNLOAD!!!
Wish I could remember where it came from. Think it was some sort of technical light research site.
--Jon
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Actually what Paul debevec did is very simple in fact, you can do it too, if you have a full day to dedicate to it... or have some interns. Simply use a very high quality digital camera with a fisheye lense, and take a full dynamic range set of images (20 or so stops) every 15 mins, 30 mins, or hour depending on how fast you want the thing to move. Compile each set with a HDRShop, and make a frame sequence out of it... you're done.
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wow very nice! any chance of sharing a larger version of it?
I bet we could try to recreate it with gradient maps or in combustion.
Here is the low quality test but damn, I had my output Gama set wrong so it's a little dark in the shadows.
http://www.dtoxx.com/J_Bug/TimeLightTest_03.avi
--Jon
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Actually what Paul debevec did is very simple in fact, you can do it too, if you have a full day to dedicate to it... or have some interns. Simply use a very high quality digital camera with a fisheye lense, and take a full dynamic range set of images (20 or so stops) every 15 mins, 30 mins, or hour depending on how fast you want the thing to move. Compile each set with a HDRShop, and make a frame sequence out of it... you're done.
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actually. why not do an animated sky using terragen and the HDRI output. cant wait for the new terragen their new cloud generator looks awsome.
with the sequence of HDRI files there should be some way to have them strung together into an image sequence if someone can figure it out.
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