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Fluorescent Lights - Tubing How-To?

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  • Fluorescent Lights - Tubing How-To?

    Does anyone know how to create illuminating Flourescent light tubes or do you have to fake it?
    LunarStudio Architectural Renderings
    HDRSource HDR & sIBL Libraries
    Lunarlog - LunarStudio and HDRSource Blog

  • #2
    are you referring to bare flourescent bulbs or inside a box? Ive done both.
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #3
      Long bare flourescent tubing.
      LunarStudio Architectural Renderings
      HDRSource HDR & sIBL Libraries
      Lunarlog - LunarStudio and HDRSource Blog

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      • #4
        just make a cylinder and put a vray light material on it. or use egz light material. or just slap on a self illuminated max material on it and give it a mtl wrapper and make it emit GI.
        ____________________________________

        "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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        • #5
          Anyone have any success with the Vray light material? Have not... Come someone post an image with an example and some settings?

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          • #6
            Hmm. Thanks for the wonderful tips. Will give it a shot later!
            LunarStudio Architectural Renderings
            HDRSource HDR & sIBL Libraries
            Lunarlog - LunarStudio and HDRSource Blog

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            • #7
              Anyone have any success with the Vray light material? Have not... Come someone post an image with an example and some settings?
              I'm not sure what you mean by settings, because the light material pretty much doesn't have any settings other than the multiplier.

              This was a test I started for comparing to a Maxwell render found at cgarchitect.com. Its not exactly the same scene, but I was just playing. In this one, the box has the light material with a multiplier of 15. This one took about 33 using about 10.5 ghz. because I was trying to completely get rid of the noise in the foreground. The test before was only 4 minutes and the results were very similar.

              I haven't use the light material in any real projects yet, but it seems easy enough & seems to work pretty good.



              Let me know if you are interested in seeing any of the settings I used for this one - nothing fancy to it really.
              Tim Nelson
              timnelson3d.com

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              • #8
                http://www.3dcenter.ru/forum/index.p...=post&id=15247


                I found this great

                Hope u'll find it useful

                bye
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