Hi, Im still pretty new with using vray. I would like to know how I would go about rendering a whole flythrough animation with vray. I recently discovered that you could save the irradiance map, so you dont have to calculate it everytime, but if the camera changes angles, you can see big black marks on the backs of objects. Is there a way to set up vray so that it will build an irradiance map only when it has to and render the rest of the images off the saved map. Maybe add to the irradiance map when it needs to? Otherwise the only other method I can think of, is to calculate an irradiance map at the first frame, and then add to the saved IR map every 10th frame after, for the rest of the animation. Would this work?
Any answers would be very helpful. Thanks
Any answers would be very helpful. Thanks
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