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Blender V-Ray Substance Painter nodes request

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  • Blender V-Ray Substance Painter nodes request

    Hi,

    I wonder if someone was trying to combine Substance Painter materials with Blender V-Ray or has nodes to it, or know how to do it.

    Thanks

  • #2
    seartch in substance painter texture export preset for vray, and when conecting it in vray pay atention what textures should be in linear mode, if something is not clear than as for more details.

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    • #3
      I found 2 presents but SP only exports few textures with different names, still don't know how to set nodes properly.

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      • #4
        https://support.allegorithmic.com/do...157352261.html
        Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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        • #5
          Thanks JuhaW. I found that yesterday but Blender V-Ray node VrayMtl is slightly different https://docs.chaosgroup.com/display/VFBlender/Material

          There is normal/bump plug maybe because I have an old build Vray Standalone 2.0?

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          • #6
            The "Standart Material" node has a bump slot that you can use directly (This node is basically a combo of VrayMTL BRDF + Bump BRDF + Single Material).

            Buf if you prefer to use the VrayMTL BRDF, you can plug the Bump BRDF after it.
            architect at oona

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