Is there any way to achieve a realistic specular wood varnish in Max (that is also perhaps incorporated into Vraydisplacement)?
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Specular/Varnishes?
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Specular/Varnishes?
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I don't see the problem?
Find a good wood texture, make a displacement map out of it too and add some glossies to your material, should work fine I think
wouter
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I would use a shellac material, to float the varnish, this way you can ignore the bump for the underlying material and produce a thin layer effect over the wood. Use a black material with specular/reflection properties only.
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Well, according to Zuli what I really wanted was a falloff map in reflections and adjusting some glossies. It works well. I guess I was getting specular highlights a little bit confused there...
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