Yes, I understand that part Bobby, but what happened to the original assets? We're they actually deleted from your drive in the normal cosmos folder? Why were they no longer there?
Announcement
Collapse
No announcement yet.
Assets
Collapse
X
-
www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
-
My asset script didn't move the proxies, and they removed the proxies from the place Cosmos stores them. When I opened the file, the proxies were gone, so my people went away too. Maybe, had my script moved the proxies, it would have been fine. Why my script didn't move the proxies, I don't know.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
Comment
-
Ok. We really need clarification on this from Chaos.www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
- Likes 1
Comment
-
Here is the message you'll get now.
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
Comment
-
Originally posted by glorybound View PostHere is the message you'll get now.
Regarding archiving a project, the standard archive command finds and save the proxies and maps just fine for me. I'm wondering though if you've changed the default Cosmos Assets Download Folder in the Cosmos Settings? I have done this to get them to a network location rather than local and I think this also forces all of the paths to UNC rather than the weird relative paths that I started with (everything was "./packages" or something similar). Trying to even preview the bitmaps in the VRayBitmap preview would do nothing. Maybe this is why whatever script you're using to move them wasn't able to copy them.www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
Comment
-
This wasn't avaialble, but they added it recently. Before, the assets were just gone. Now, it seems like it'll pull it from an archive library, or something, and replace it.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
Comment
-
Hello all,
First of all, please check this reply.
Are you changing naming and/or removing things on each release?
This is why assets as a service is silly. Things will get removed, just like movies on Netflix.
They are downloaded, but you need to manually transfer them into your scene folder and archive them with your project if you want to assure future availability.
I would not leave them in a directory controlled by Cosmo or any other online service. They could be removed
Sorry? So you're saying that Chaos has not only access to, but control over updating/deletion assets from folders on 'my' hard drive on an arbitrary basis?
Yes, all the people I had in my scene were gone, because Chaos removed them from the library.
- Likes 1
Comment
-
Thanks for the clarifications. Certainly trying to launch a FUD campaign against Cosmos! Overall the assets have been good, and things have worked fine.
I will still continue to copy everything locally and archive it with the scene, though. This just makes everything easier to me.
Comment
Comment