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  • Hdri

    How can I use HDRI from Cosmos? As I saw on youtube Cosmos for 3DS uses drag and drop and places a dome light. But nothing happens in SU. No drag and drop and nothing happening when importing HDRI. It says Asset import in progress and then nothing. Works fine with 3D models.

  • #2
    Hi photohomka

    Please note that when you import HDRI assets from Chaos Cosmos in SketchUp, they will appear as Bitmap textures and are listed in the Asset Editor under the Textures section. They can be copied, renamed, duplicated, deleted, selected in the scene, and used as a replacement; it works a bit differently than in 3ds max.

    You can then assign the asset to a Dome light, as demonstrated here: http://ftp.chaosgroup.com/support/sc...5_16-21-37.mp4

    To read more about downloading and importing HDRIs from Chaos Cosmos Browser, please visit: https://docs.chaosgroup.com/display/...sBrowser-HDRIs

    Hope this will be of help!
    Nikoleta Garkova | chaos.com

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    • #3
      Thanks for your reply. Yes, I've found it. But it is hard to notice these textures when there are hundreds of other textures in the list. I guess better workflow will be to automatically create a dome light maybe

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      • #4
        Hi photohomka - we will consider ways to improve the workflow, thanks for the feedback!
        Nikoleta Garkova | chaos.com

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        • #5
          So how does one change its intensity properties if it doesn't show as a light !?!

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