Workflow: Export a vrmesh from Vray for 3ds max import as proxy mesh in Revit and rotate it correctly with the "proxy mesh replacement" (reorientation?) in Vray appearence -because they never come in as expected...
. When then exporting the vrscene to envision this information seems not to be stored, so I will have to do it all over again. Ok for one object but when you have 50 street signs (not found in the cosmos library) this becomes a tedious job. BTW this works automatically in the live connection to Vantage, so I guess it might be easy to fix?

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