So LUTs were working fine. I could create one from the VFB and then apply it in Player. All worked great.
Now LUTs look as though they are being applied in integer space, rather than accessing the float data. Restarting player does not help. This happens with both EXRs and vrimg files. The files load fine in Fusion, and I can apply the same LUT there with no problem.
Is there a setting someplace that I may have changed that sets Player to work in int (like djv has a setting to convert everything to 8bit on import). But... this is likely not the issue because exposure and soft clip work fine, and I can reveal values that are > 1.0 with no problem using them. I just can't get LUTs to work right anymore.
What is the best way to clear all preferences to kind of "reset" player to see if I have a bad settings file someplace?
Thanks.
Now LUTs look as though they are being applied in integer space, rather than accessing the float data. Restarting player does not help. This happens with both EXRs and vrimg files. The files load fine in Fusion, and I can apply the same LUT there with no problem.
Is there a setting someplace that I may have changed that sets Player to work in int (like djv has a setting to convert everything to 8bit on import). But... this is likely not the issue because exposure and soft clip work fine, and I can reveal values that are > 1.0 with no problem using them. I just can't get LUTs to work right anymore.
What is the best way to clear all preferences to kind of "reset" player to see if I have a bad settings file someplace?
Thanks.
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